Act of War: High Treason - 03 - Manhattan Transfer - Great Balls of Fire Campaign Walkthrough Playthrough Gameplay
Difficulty: Special Forces (Very Hard)
Act of War: High Treason (abbreviated as AOW:HT) is an expansion pack for Act of War: Direct Action. It was developed by Eugen Systems and published by Atari. It was released in Europe on March 24, 2006 and in North America on May 30, 2006.
Act of War: High Treason takes place over the course of three days, three years after the events of Act of War: Direct Action.
In Act of War: High Treason, the U.S. Army is a general term for the conventional fighting forces of the United States, including the Army, Navy, Air Force and Marines. Armed with solid conventional weaponry, the U.S. Army boasts unparalleled strength. However, they are not as flexible as Task Force Talon or the Consortium. The U.S. Army uses a different type specialized unit for each type of task.
Task Force Talon
Task Force Talon is a secretive joint task force and a direct action force. Utilizing futuristic weapons and technology, they can be deployed anywhere in the world quickly. Task Force Talon uses multi-role units, so that each unit of the task force is versatile and capable of handling more than one type of mission.
A very large underground military organization with ever more immense funding, the Consortium pursues its own agenda through a combination of terrorist attacks and conventional military action. Their force is a blend of powerful Soviet bloc equipment and extremely advanced technology on par with Task Force Talon, including secret projects from both Russia and the United States.
Mercenaries are hired at a building called Mercenary Outpost. Mercenaries require an initial insurance fee, and charge a smaller rolling fee at five-second intervals. The insurance fee is completely or partially refunded when the mercenary team is released, depending on how many mercenaries are alive. Only one mercenary team any kind can be hired by any one player in a game.